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Andrea Alonso.
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PrototypeEducationUX StrategyWeb Experience

EFAI

Digital Experience for Education

Designing a digital experience that helps prospective students discover educational programs and navigate toward enrollment.

01Project Overview

A digital experience and prototyping project exploring how prospective students discover programs and move toward enrollment. The prototype is a working exploration, not a production deployment.

Program discoveryEnrollment journeyContent hierarchyFunctional prototype

02The Challenge

Prospective students need to understand a range of educational programs and find a clear path toward enrollment without getting lost in fragmented information.

03My Role

To completeDescribe Andrea's individual contribution to this project.

04Discovery

To completeAdd documented research, problem framing, stakeholder needs and assumptions.

05Design Process

To completeShow how ideas were explored, compared and refined — sketches, flows, iterations.

06Key Design Decisions

To completeList the important UX and product decisions and the reasoning behind each.

07The Solution

To completeAdd authentic screenshots of the product experience, workflows and interfaces.

08How I Used AI

AI accelerated exploration, prototyping and iteration. Problem framing, quality review, validation and final decisions remained human responsibilities.

To completeSpecify which tools were used, for which steps, and how outputs were reviewed.

09Validation

To completeAdd actual testing, feedback or validation evidence, if available.

10Outcomes & Learnings

To completeAdd verified outcomes, known limitations and lessons learned.

11Explore the Product

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